Surviving Your First Night — Step-by-Step Guide
Your first night in StarRupture is the most dangerous. Follow this timed checklist to make it to dawn alive, with base layout blueprints and threat assessment.
The 20-Minute Timer
When you crash-land, you have exactly 20 real-time minutes before sunset. Here's exactly what to do each minute:
T+0:00 → Pick up crash debris (15 iron, 5 copper)
T+2:00 → Scan surroundings from high ground
T+4:00 → Place Workbench at chosen base spot
T+7:00 → Build Stone Axe + Stone Pickaxe
T:10:00 → Mine 40 stone, 20 wood
T:13:00 → Build 2×2 shelter frame
T:16:00 → Place Campfire + Sleeping Bag
T:18:00 → Build 2 Wooden Spears
T:19:30 → Light campfire, seal entrance
T:20:00 → Night falls
WARN: If you haven't placed a Workbench by T+5:00, restart. You will not survive the night without a shelter.
Threat Assessment by Biome
Different biomes spawn different enemies at night. Plan accordingly.
| Biome | Night Mobs | Threat Level | Special Danger |
|---|---|---|---|
| Green Plains | Bloaters, Juvenile Spitters | Low | None |
| Wind-Scoured Desert | Sand Crawlers, Dust Wraiths | Medium | Sandstorm reduces visibility |
| Ancient Forest | Stalkers, Poison Vines | High | Mobs can climb walls |
| Impact Crater | Phase Hunters, Magma Pups | Very High | Ground tremors damage foundations |
{
"Bloater": {
"hp": 45,
"damage": 8,
"speed": "slow",
"drop": "Flesh ×2"
},
"Sand_Crawler": {
"hp": 60,
"damage": 12,
"speed": "medium",
"drop": "Chitin ×1"
},
"Stalker": {
"hp": 120,
"damage": 25,
"speed": "fast",
"drop": "Stalker Eye ×1 (rare crafting material)"
}
}
Minimum Viable Shelter Design
You don't need a fortress on night one. This 2×2 layout takes less than 7 minutes to build:
Build Recipe
| Structure | Materials | Build Time | Purpose |
|---|---|---|---|
| 4x Wood Walls | 20 Wood | 60s | Enclose space |
| 1x Wood Door | 6 Wood | 15s | Entry point |
| Campfire | 10 Stone + 5 Wood | 20s | Heat + light + cooking |
| Sleeping Bag | 10 Fiber | 10s | Respawn point |
| Total | 61 resources | ~6 min |
TIP: Place the Campfire in the center of the shelter — it provides heat to all four tiles. Off-center placement leaves cold corners that drain your warmth meter.
Night-Time Activities
Once you're sealed inside, here's what you should do while waiting for dawn:
- Organize inventory — craft storage boxes, sort materials
- Repair tools — check durability on everything
- Study the tech tree — plan what to build on day 2
- Listen for mobs — different sounds indicate different threats
Night sounds cheat sheet:
- Scratching at walls → Bloater (ignore, it leaves by dawn)
- High-pitched screech → Stalker (check wall durability)
- Rumbling ground → Sand Crawler (stay still)
- Complete silence → Something is hunting you. Check all walls.
DANGER: If you hear complete silence for more than 10 seconds at night, a Hunter-class mob is nearby. They can break through wood walls in 3 hits. Keep a torch and a spear in hand, ready to patch breaches.
Dawn Checklist
- Sun is up (listen for the birdsong audio cue)
- Check all walls for damage
- Extinguish campfire (saves fuel)
- Scan perimeter — mark any resource nodes spotted
- Eat before leaving shelter (craft food from loot)
- Plan day 2 objectives
What To Do If You Die
It happens. Here's the recovery plan:
Step 1: Respawn at last save point (or crash site if no bed)
Step 2: Craft a Stone Knife (5 stone + 2 wood) — fastest weapon
Step 3: Run back to your death location — you have 5 minutes
Step 4: Loot your death bag — it despawns after 10 minutes
Step 5: If shelter was destroyed, use debris as material refund
Step 6: Rebuild simpler this time — skip decorations
WARN: Death bags despawn after 10 real minutes regardless of game settings. Priority order for looting: rare materials > tools > basic resources.
Version Notes
| Version | Changes | Date |
|---|---|---|
| v0.3.2 | Night silence mechanic added, Hunter-class mob AI updated | 2026-04-30 |
| v0.3.0 | Biome threat table expanded with Impact Crater data | 2026-04-15 |
| v0.2.5 | Initial publication | 2026-03-28 |