SR
Production

Early Game Automation — Smelters, Conveyors & Your First Factory

Step-by-step guide to transitioning from hand-mining to a fully automated iron plate production line. Includes belt balancing, power distribution, and space-efficient layouts.

Updated 2026-05-18Version 0.3.2#automation#factory#conveyors#smelting

The Automation Threshold

Manual mining works for the first 30 minutes. After that, you must automate. The rule is simple:

If you've crafted something more than 5 times by hand, it's time to automate it.

This guide walks through your first automated production line — iron ingots — and the principles that scale to more complex factories.


Tier 1: Basic Smelting Array

Your first automated process: ore → ingot. Here's the layout:

Required Components

ComponentAmountMaterialsCrafting Time
Mining Drill115 Iron, 10 Copper, 6 Gears45s
Stone Furnace130 Stone, 10 Clay30s
Wooden Conveyor88 Wood, 4 Fiber20s total
Storage Box220 Wood, 10 Iron20s each
Wind Turbine220 Iron, 8 Copper30s each

Production Math

Input:  120 Iron Ore / min (one Tier-1 drill on a standard node)
Output: 60 Iron Ingot / min (one Stone Furnace smelting rate)
Loss:   None — 1:2 ratio is exact for Tier-1

Bottleneck: The furnace.
Upgrade to: Brick Furnace (unlocks at 100 smelts crafted)
New Output: 90 Iron Ingot / min

TIP: Place your furnace one tile lower than your conveyor. This creates a natural gravity feed. Actual game mechanic? No. But it looks right and helps you read the flow at a glance.


Belt Balancing Basics

When you split one belt into two, the split isn't always even. Here's how to balance:

{
  "belt_splitter_formula": {
    "input": "1 belt at 60 items/min",
    "output_a": "30 items/min (straight)",
    "output_b": "30 items/min (side)",
    "note": "Split ratio is exactly 50/50 — verified in v0.3.2 physics"
  }
}

Balanced belts matter because:

Uneven split → One machine starves → Entire line stalls
                                  → You waste minutes debugging
                                  → You rebuild the whole thing
                                  → Repeat three times
                                  → Alt+F4

Save yourself the pain — use a Balancer Block from the start:


Power Distribution

Your first factory needs power. Here's what works early:

GeneratorMaterial CostPower OutputFuelNotes
Wind Turbine20 Iron, 8 Copper6WWindInconsistent, best paired with battery
Solar Panel15 Copper, 10 Silicon4WSunlightDaytime only, 0 at night
Thermal Generator25 Iron, 5 Copper15WCoal/WoodReliable, requires fuel
Hand Crank10 Iron, 3 Gears3WYouEmergency only, drains hunger

Power Math for Early Factory

Mining Drill:     6W × 1 =  6W
Stone Furnace:    4W × 1 =  4W
Conveyor (8 tiles): 0.5W × 8 =  4W
────────────────────────────────
Total Demand:              14W

Recommended supply: 2 Wind Turbines (12W avg) + 1 Solar Panel (4W peak)
= 16W peak, ~10W average — tight but works

WARN: If total supply drops below demand, machines cycle on/off randomly. This causes belt backups that are a nightmare to debug. Always build 20% overhead.


Blueprint: Starter Factory Layout

Copy this layout exactly for a 3-minute setup:

Layer 1 (Bottom) — Resources
  [Mining Drill] → [Storage Box]
  
Layer 2 (Middle) — Smelting
  ↑ Conveyor ramp ↑
  [Furnace] → [Furnace] → [Furnace]
  
Layer 3 (Top) — Output
  [Storage Box] ← [Storage Box]
# Factory efficiency calculator
def factory_output(drills, furnaces, belt_tier=1):
    ore_per_min = drills * 120
    ingot_per_min = furnaces * (30 if belt_tier == 1 else 45)
    bottleneck = min(ore_per_min, ingot_per_min)
    wastage = abs(ore_per_min - ingot_per_min)
    return {
        "ore_input": ore_per_min,
        "ingot_output": bottleneck,
        "wastage": wastage,
        "efficiency": f"{bottleneck / max(ore_per_min, ingot_per_min) * 100:.0f}%"
    }

print(factory_output(2, 3, 1))
# {'ore_input': 240, 'ingot_output': 90, 'wastage': 150, 'efficiency': '38%'}
# Solution: add more drills or upgrade belts

Scaling Beyond Iron

Once you have iron automation running, expand in this order:

Iron Ingots (stable) 
    → Copper Ingots (parallel line)
        → Steel production (unlocks at 500 total smelts)
            → Circuit boards (requires copper + silicon)
                → Automated crafting (Tier-2 workbench)

Each tier requires roughly 2× the resources of the previous. Plan your base area accordingly.

TIP: Leave 3× the space you think you need. Every player who said "this is enough room" has rebuilt their factory at least twice. Triple it.


Troubleshooting

SymptomCauseFix
Belt stopped movingNo powerCheck turbine connection
Furnace not smeltingNo ore on input beltCheck drill → conveyor alignment
Items piling up at splitterOutput belt fullAdd more furnaces or storage
Machines cycling on/offPower deficitBuild more generators
Factory on fireUnknownThis isn't normal. Report to devs.

Changelog

VersionChangesDate
v0.3.2Belt splitter ratio confirmed 50/50, power consumption values updated2026-04-30
v0.3.0Added Hand Crank generator, Solar Panel buffed from 3W→4W2026-04-15
v0.2.5Initial publication2026-03-28