SR
Beginner

Beginner Base Location Guide — Full Starting Area Analysis

Your first base location determines the next 20 hours of gameplay. Complete comparison of all four starting biomes with a decision flowchart and build checklist.

Updated 2026-05-18Version 0.3.2#base-building#starting-guide#resource-management

Why Base Location Matters

The first 3 hours in StarRupture shape your next 20. Your base location directly affects:

  • Resource gathering efficiency
  • Early-game defense difficulty
  • Late-game factory expansion potential
  • Proximity to other players and POIs

TIP: This guide assumes you've completed the tutorial and know basic WASD movement and E interaction. If you're brand new, spend 10 minutes in the tutorial first.


Starting Biome Overview

BiomeDifficultyWater AccessOre DensityExpansion RoomDefense Pressure
Green PlainsEasyAbundantMediumVery LargeLow
Wind-Scoured DesertMediumScarceHighLargeMedium
Ancient ForestHardAbundantLowLimitedHigh
Impact CraterVery HardScarceVery HighMinimalVery High

1. Green Plains — Best for Beginners

Rating: ★★★★★

{
  "recommended_for": "Pure beginners, casual players",
  "core_advantage": "Balanced resources, safe environment",
  "start_difficulty": "Very Low"
}

Pros

  • 🟢 Plentiful water — cooling systems are never an issue
  • 🟢 Low enemy spawn rate; safe nights
  • 🟢 Flat terrain — ideal for neat conveyor layouts
  • 🟢 All three starter dungeons within 2 minutes travel

Cons

  • 🔴 Low-end rare ores (titanium, uranium)
  • 🔴 Requires outpost expansion mid-game

Recommended Coordinates

Sector E3 — below the cliff on the left side, back against the mountain, open on three sides. A Tier-3 iron + Tier-1 copper spawn point nearby makes this the best early-game spot.


2. Wind-Scoured Desert — Intermediate

Rating: ★★★★☆

Best for players with some experience. Rich resources but higher survival pressure.

ResourcePer-Min YieldEarly-Game Priority
Iron Ore120✅ High
Copper Ore90✅ High
Desert Crystal30⚠ Medium
Crude Oil8❌ Late-game

WARN: Desert temperature swings are extreme. Nighttime can drop to -40°C. You must build at least 2 thermal generators within the first 10 minutes, or you will freeze to death overnight.

Recommended Coordinates

Sector A7 — ring-shaped cliff depression in the top-right corner of the map. Three sides protected by cliffs, only one entrance — minimizes defensive structure requirements.

Build Order

Min 1  → Place Workbench + Thermal Generator
Min 3  → Build 4 wind collectors (survive sandstorms)
Min 5  → Build 2×2 temporary shelter
Min 8  → Deploy basic mining drills ×2
Min 15 → Upgrade walls to metal

3. Ancient Forest — High Risk, High Reward

Rating: ★★★☆☆

# Forest start resource evaluation
resources = {
    "wood": "Extremely abundant (+300%)",
    "water": "Abundant (+150%)",
    "iron": "Scarce (-60%)",
    "copper": "Scarce (-50%)",
    "titanium": "Nearly zero",
}
print("Verdict: Only try if you want the wood-tech path")

Unique Mechanic

The forest biome runs on the Wood-Tech Tree, completely different from the standard electric tech:

  • Sawmill replaces the basic furnace
  • Wooden pipes replace metal pipes (half durability, very cheap)
  • Hive Defense Turrets consume wood instead of electricity

Recommended Coordinates

Sector C5 — inside the river bend near the center-left of the map. The river provides a natural barrier — only the east side needs fortification.

DANGER: Every night at 23:00, the forest spawns Stalkers (elite mobs) dealing 25-30 damage per hit. Make sure you have at least 3 arrow towers covering the east entrance before the first night ends. You will die otherwise.


Base Location Decision Flowchart

Use this flowchart to quickly decide where to settle based on your preferences:


New Player Build Checklist

  • Finish tutorial
  • Pick starting biome using this guide
  • Travel to recommended coordinates
  • Place Workbench (core building)
  • Build basic mining drills ×2
  • Build 2×2 shelter (4 walls + 1 door + roof)
  • Deploy defenses (at least 2 arrow towers)
  • Set up basic furnace + iron ingot production
  • Build storage containers ×3 (sort by type)
  • Explore 500m radius — mark resource points
  • Return to base before dawn of day 2

TIP: Hold Ctrl + B to mark resource points on your map. This makes expansion planning much easier later.


Changelog

This guide is based on StarRupture v0.3.2 (2026-04-30). Will be updated when terrain generation changes.

VersionChangesDate
v0.3.2Added Impact Crater data, corrected Forest Stalker spawn timing2026-04-30
v0.3.0Desert water data corrected, A7 coordinates added2026-04-15
v0.2.5Initial release with 3 biomes2026-03-28